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@@ -0,0 +1,30 @@ +# rocks + +An experimental terminal-based game about rocks + +## File Structure and Entry Point +``` +| rocks.py ; the entry point, runs curses and manages explore/graphics +| explore.py ; provides Explore, a class which manages saving, loading, movement, some graphics, inventory, and rock positioning +| inv.py ;one line: "quantity = 0". This sections off the inventory into inv.quantity for explore and could permit more extension in the future +| isrock.py ; makes use of sorter.py and manages all items as rocks (including portals to prevent intersection --- however, "type of rock" is noted) +| isportal.py ; also makes use of sorter.py. manages all portals' saving, movement, and interlinking +| sorter.py ; creates a new, efficient data type that automatically insorts coordinates with bisection and allows indexing, removal, etc. +| README.md ; you're reading it right now +| worlds ; a directory which holds all files created by save data +``` + +## Necessary Tools + +Python3.7.2 was used to develop this app, and to run it, `curses`, `hashlib`, and `math` must be available. + +## Controls + +`rocks.py` runs as a full window terminal application with a few controls, namely: +- `q`: quits the program and returns to normal terminal mode +- `s`: saves at a requested file location in worlds +- `l`: loads from a file in worlds (if not available, does nothing) +- arrow keys: moves cursor around world and through portals +- `.` picks up rocks +- `/` puts down rocks in your inventory +- `\\` puts down portals (cost 10 rocks) |