diff options
author | Holden Rohrer <hr@hrhr.dev> | 2020-03-26 00:07:38 -0400 |
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committer | Holden Rohrer <hr@hrhr.dev> | 2020-03-26 00:07:38 -0400 |
commit | 9634a1c6d79a93ab79c5354d2240ed11ad9abbe7 (patch) | |
tree | ec579b22851d7e91f6ac854ac414fbfe66a80351 /tools | |
parent | 7f3110ec388bdf6b72579b70a5736f3f53809de4 (diff) | |
parent | 183b38854c8efef2af9e4118060bc2dc4a84befc (diff) |
Merge branch 'master' into bulletbullet
Diffstat (limited to 'tools')
-rw-r--r-- | tools/claim.js | 6 | ||||
-rw-r--r-- | tools/schedule.js | 11 | ||||
-rw-r--r-- | tools/search.js | 2 |
3 files changed, 11 insertions, 8 deletions
diff --git a/tools/claim.js b/tools/claim.js index b43417b..5989a8c 100644 --- a/tools/claim.js +++ b/tools/claim.js @@ -25,9 +25,9 @@ module.exports = function(){ this.handle = function(send, tilespaces, locs){ // Because usually tilespaces is small, the inefficiency of an O(nk) rect match is acceptable for (let id in claims){ - claim = claims[id]; - diffspace = {}; - rellocs = []; + let claim = claims[id]; + let diffspace = {}; + let rellocs = []; for (let loc of locs){ let tile = tilespaces[loc]; if (ri(claim.area, [vec.tileToChar(loc), vec.tileToChar(vec.add(loc, [1,1]))])){ diff --git a/tools/schedule.js b/tools/schedule.js index d8509b8..c110bb3 100644 --- a/tools/schedule.js +++ b/tools/schedule.js @@ -86,14 +86,17 @@ exports.Queue = function(delayms, maxExport, call){ // Step 2: Start at lowest, and pop all until job.data.length>job.normweight*num (decreasing num as popping and recalc job.normweight). Delete the job. let weightsum = jobq.map(job => job.wt).reduce((acc, cur)=>acc+cur); - while (jobq[0] && jobq[0].data.length<(jobq[0].wacc+jobq[0].wt*num/weightsum)){ - weightsum -= jobq[0].wt; + while (jobq[0] && jobq[0].data.length<(jobq[0].wt*num/weightsum)){ + // The second req is SO weird. Think about it this way: for len objs + // to be pushed, the "odds" of the job getting a push must >= len (pushed + // len times). But it gets num tries, so the odds*num >= len. + // The odds are wt/wtsum for each try. dequeued.push(...jobq.shift().data); } // Step 3: Then, pop job.normweight*num//1 elems from remaining, without num decrease or normweight recalc. But keep job.wacc = job.normweight*num%1 let efflen = num - dequeued.length; - for (job of jobq){ + for (let job of jobq){ let topop = job.wt*efflen/weightsum; job.wacc += topop%1; topop = topop-topop%1; @@ -102,7 +105,7 @@ exports.Queue = function(delayms, maxExport, call){ } // Step 4: Shallow copy job array, and sort by job.wacc. - for (job of jobq.slice().sort((el, ne) => el.wacc-ne.wacc)){ + for (let job of jobq.slice().sort((el, ne) => el.wacc-ne.wacc)){ // Step 5: Iterate through array (high->low), and subtract 1 until the length of output is num. if (dequeued.length == num || job.data.length == 0) break; job.wacc--; diff --git a/tools/search.js b/tools/search.js index 78e0ee7..e365214 100644 --- a/tools/search.js +++ b/tools/search.js @@ -78,7 +78,7 @@ function Search(){ // searchBlock should be a Space object. this.update = function(space){ // Must be a space w/ valid loc; allows overlay of some arbitrary text (in the space) mostly for recording updates from the server without directly cataloguing them let tiles = raster(space); // Returns a this.tiles-style binding: {'2,-3':Space object} - for (tile in tiles){ + for (let tile in tiles){ if (this.tiles[tile]) this.tiles[tile].comb(tiles[tile], comb.flip(comb.add)); else this.add(tile, tiles[tile]); } |