diff options
author | Holden Rohrer <hr@hrhr.dev> | 2020-01-18 15:47:15 -0500 |
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committer | Holden Rohrer <hr@hrhr.dev> | 2020-01-18 15:47:15 -0500 |
commit | 2ec8b1f2fbdc5967576be8aaf7ac68107cf09cb1 (patch) | |
tree | a254eb6e2a5ea3aef518e6051ff7d543f6d8e721 | |
parent | 430d1af163a9a46ab27924caa164e15e95de64f1 (diff) | |
parent | 7386e7324aed533e28b26e666525a036e6dac47a (diff) |
Merge branch 'schedule'
Actually have a proper algorithmic scheduler in examples/jarvis.js now, allowing for low-latency responses and complex animation, etc.
-rw-r--r-- | examples/jarvis.js | 4 | ||||
-rw-r--r-- | tools/schedule.js | 103 |
2 files changed, 105 insertions, 2 deletions
diff --git a/examples/jarvis.js b/examples/jarvis.js index 2dee842..0f0e1f1 100644 --- a/examples/jarvis.js +++ b/examples/jarvis.js @@ -7,7 +7,7 @@ const ms = require('../utils/measurespace'); const vec = require('../utils/vec'); const comb = require('../utils/comb'); const Search = require('../tools/search'); -const Queue = require('../tools/queue'); +const sched = require('../tools/schedule'); const ri = require('../utils/rectintersect'); //// Basic handling on open and close of the socket @@ -79,7 +79,7 @@ function tileHandler(send, source, tiles){ } //// "userspace" functions for responses, like to tileUpdates -var writes = new Queue(1000, 200, (elems) => main.write(elems)); +var writes = new sched.Queue(1000, 200, (elems) => main.write(elems)); var command = 'jarvis' var sig = 'feynmansfedora' diff --git a/tools/schedule.js b/tools/schedule.js new file mode 100644 index 0000000..033fddb --- /dev/null +++ b/tools/schedule.js @@ -0,0 +1,103 @@ +// A mixed paradigm scheduler + +const bs = require('binary-search'); + +// The core managed data type: a queue will be pushed a number of these and asked to manage it. +exports.Job = function(data, prio=0, wt=1){ + // Data is an array; + // Ideally, Both prio and wt are functions which take one argument: how many write cycles they've been waiting. This helps manage time-sensitive jobs. + // But this is too computationally difficult, so they are integer constants. + + // Immutable Properties + this.data = data; //A set of work to be done (like character writes) + this.prio = prio; // If a.prio > b.prio, all of `a.data` will be sent before any of `b.data` + this.wt = wt; // After numerous calls, (amount called of a/amount called of b) = a.wt/b.wt if a.prio = b.prio + this.maxr = () => this.data.length/this.wt; // A utility calculation: If a job has a lower maxr, it will run out of data earlier. + + // Mutable Properties + this.wacc = 0; // mutable property: Queue will change this to keep track between dequeues of how much "left over" push real estate this should have. +} + +exports.Queue = function(delayms, maxExport, call){ + // Every delay ms, Queue executes `call(maxExport # of objs in queue)` + let jobs = {}; // Links priorities to unordered arrays of jobs + let prios = []; // Array of priorities (keys of jobs), sorted. + let open = true; // Is dequeue() allowed to be called (i.e., has the timeout expired?) + let disab = true; // Is the queue disabled? + + this.enqueue = function(job){ + if (! (job instanceof exports.Job)) job = new exports.Job(job); + let prio = job.prio; + if (!jobs[prio]) jobs[prio] = []; + jobs[prio].splice(0, Math.abs(bs(jobs[prio], job, (el, ne) => el.maxr() - ne.maxr())), job); + prios.splice(0, Math.abs(bs(prios, prio, (el, ne) => el-ne)), prio); // prios is meant to be sorted least to most, and each job layer is too (by "maximum number of rounds"). + // These were sorted like this so that getNumOrAll could use [0] or [.length-1] or .pop instead of having to re-sort lists repetitively. + if (open) dequeue(); + } + + this.enable = function(){ + disab = false; + if (open) dequeue(); + } + + this.disable = function(){ + disab = true; + } + + function dequeue(){ + // Wraps getNumOrAll, managing open/disab, and concatenating possibly multiple layers + if (disab){ + open = true; + return; + } + if (prios.length == 0){ + open = true; + return; + } + open = false; + let data = []; + while (prios.length > 0 && data.length < maxExport){ + data.push(...getNumOrAll(prios[prios.length-1], maxExport-data.length)); + } + call(data); + setTimeout(dequeue, delayms); + } + + function getNumOrAll(prio, num){ + // Step 1: (Pre-)sort by job.data.length/job.weight. + let jobq = jobs[prio]; + let dequeued = []; + + // Step 2: Start at lowest, and pop all until job.data.length>job.normweight*num (decreasing num as popping and recalc job.normweight). Delete the job. + let weightsum = jobq.map(job => job.wt).reduce((acc, cur)=>acc+cur); + while (jobq[0] && jobq[0].data.length<(jobq[0].wacc+jobq[0].wt*num/weightsum)){ + weightsum -= job.wt; + dequeued.push(...jobq.shift().data); + } + + // Step 3: Then, pop job.normweight*num//1 elems from remaining, without num decrease or normweight recalc. But keep job.wacc = job.normweight*num%1 + for (job of jobq){ + job.wacc += job.wt*num/weightsum; + let data = job.data; + let topop = job.wacc-job.wacc%1; + job.wacc -= topop + dequeued.push(...data.splice(-topop)); + } + + // Step 4: Shallow copy job array, and sort by job.wacc. + for (job of jobq.splice().sort((el, ne) => el.wacc-ne.wacc)){ + // Step 5: Iterate through array (high->low), and subtract 1 until the length of output is num. + if (dequeued.length == num) break; + job.wacc--; + dequeue.push(job.pop()); + } + + // Step 6: If empty, remove prio && jobs[prio]; return. + if (jobq.length == 0){ + delete jobs[prio]; + prios.splice(bs(prios, prio, (el, ne)=>el-ne), 1); + } + + return dequeued; + } +} |