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diff --git a/jones-la/game.md b/jones-la/game.md new file mode 100644 index 0000000..9993a09 --- /dev/null +++ b/jones-la/game.md @@ -0,0 +1,17 @@ +# The Principles + +It will be centred around two things: +- My passion, problem-solving +- Stephen Hawking's book "A Brief History of Time" + +Because it will be about problem-solving, it will be a full-information game. In other words, there won't be hidden information like cards in hand. Additionally, there will have to be an element of chance. + +Because it is about physics, it will contain multiple elements of the book. These include both modern physics and historical physics, which will make up the entire game. + +## The Structure + +Scientists will be cards drawn from a deck and different discoveries will be drawn from a secondary deck. Each discovery requires a given scientist to be played with it (or a previous discovery; general relativity requires Einstein & Newtonian gravity but Newtonian gravity only needs Newton). + +Higher point scores will be assigned to "later" discoveries, and each turn will be structured as such: +- Draw two cards, a scientist and a discovery. +- If it can be played, do so. Otherwise |